Spellcraft
S10 - For Angel
Research Name: Channeling
Hint: Open the Gates of Heaven.
Requirement: 2000 Heaven's Gate. (This Game)
Cost: 28.83 Uqag (2.883E127)
Effect: Increase the production of all other buildings by 110% per Heaven's Domain you own.
S2875 - For Mercenary
Research Name: Scholarship
Hint: More buildings for the Black Army!
Requirement: 11000 Merc Unique Buildings.
Cost: 30.5 QaQig (3.05e166)
Effect: Increases the production of Non-Unique buildings by 5% per Unique building.
Craftsmanship
C10 - For Fairy
Research Name: Cultivation
Hint: More farms, more crops!
Requirement: 2500 Enchanted Fields
Cost: 28.83 Uqag (2.883E127)
Effect: Increases production of Blacksmith and Inn by 60% per Enchanted Field that you have.
C405 - For Dwarf
Research Name: Metallurgy
Requirement: Secrets of the Underworld (as Dwarf)
Cost: 103.7 QaSxg (1.037E197)
Effect: Increase the production of Dwarven Forges based on the Dwarven Forges you own.
Formula: (40 * x ^ 0.8)%, where x is the number of Dwarven Forges you own.
Divine
D10 - For Demon
Research Name: Inflame
Hint: Build a highway to hell.
Requirement: 2,000 Infernal Realms
Cost: 28.83 Uqag (2.883E127)
Effect: Increase the production of all other buildings by 110% per Infernal Realm you own.
D260 - For Faceless
Research Name: Mutation
Hint: Lost in the maze? Build your path.
Requirement: 3,000 Sunken Cities
Cost: 3.039 SxQig (3.039E171)
Effect: Increase the production of all other buildings by 95% per Sunken Cities you own.
Economics
E10 - For Undead
Research Name: Recycling
Hint: Nation of the dead.
Requirement: 2,000 Undercities
Cost: 28.83 Uqag (2.883E127)
Effect: Increase the production of all other buildings by 95% per Undercity you own.
E225 - For Goblin
Research Name: Forgery
Requirement: Research Coinage (E1) & Gilding (A50)
Cost: 2.087 Qaqig (2.087E165)
Effect: Increase the production of Evil Buildings based on the amount of Goblin Banks you own.
Formula: round(10 * x ^ 0.85)%, where x is the number of Goblin Banks you own.
E260 - For Druid
Research Name: Sifting
Hint: A lot of men-hirs.
Requirement: 3,000 Stonehenge Circles
Cost: 3.039 SxQig (3.039E171)
Effect: Increase the production of all other buildings based on the amount of Stone Pillars you own.
Formula: (100 * x), where x is Stone Pillars
E410 - For Dwarf
Research Name: Marketing
Hint: A Blacksmith army.
Requirement: 5000 Blacksmiths
Cost: 787.7 QaSxg (7.877E197)
Effect: Increase production of all other buildings by 75% per Dwarven Forge you own.
Alchemy
A10 - For Goblin
Research Name: Transmutation
Hint: Too many witches, not enough houses!
Requirement: 2250 Goblin Banks
Cost: 28.83 Uqag (2.883E127)
Effect: Increase the production of all other buildings by 85% per Goblin Bank you own.
A410 - For Drow
Research Name: Poisons
Hint: Evil Churches.
Requirement: 4000 Sanctuaries
Cost: 787.7 QaSxg (7.877E197)
Effect: Increase the production of all other buildings by 95% per Spider Sanctuary you own.
A1200 - For Neutral,Dragon
Research Name: Melting
Hint: Steel Stronghold.
Requirement: 5000 Iron Stronghold, Any Neutral Dragon
Cost: 5.195 Uvg (5.195e66)
Effect: Increase the production of all other buildings per Iron Strongholds owned by 0.35%
Formula: (0.35 * x)%, where x is Iron Strongholds owned
Warfare
W10 - For Elf
Research Name: Dueling
Hint: Too many soldiers. More barracks!
Requirement: 2000 Warrior Barracks
Cost: 28.83 Uqag (2.883E127)
Effect: Increase the production of all other buildings by 90% per Elven Training Grounds you own.
W260 - For Titan
Research Name: Athletics
Hint: Too many legends! Need more room!
Requirement: 3,000 Olympian Halls
Cost: 3.039 SxQig (3.039E171)
Effect: Increase the production of all other buildings by 100% per Olympian Hall you own.
W350 - For Druid
Research Name: Survival
Requirement: Research Creeping (A300) & Synthesis (A270).
Cost: 21.42 USxg (2.142E187)
Effect: Increase the production of all other buildings based on the production of your Stonehenge Circles.
Formula: (75 * (log10(1 + x)) ^ 1.3))%, where x is the production of your Stonehenge Circles.
W3050 - For Mercenary
Research Name: Flanking
Requirement: 50000 Base Assistants, (Authority W1275) and (Intimidation E1325).
Cost: 809 SpQig (8.09e176)
Effect: Increases the production of buildings one tier directly above or below a Unique Building based on the amount of assistants you own.
Formula: (2 * x ^ 0.8), where x is assistants.
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