Champion Trophy
In-game description
The Dwarves make the best masons, artisans and blacksmiths in all the realms. Their creations will outlast anything made by other races... except for beer, that is.
The Dwarf Faction appears in addition to a good faction and enables the player to use all the 2 faction spells and 18 upgrades from both the Good and Dwarf factions.
The Dwarf faction cannot be combined with Evil or Neutral Factions, nor is there a Research Tree for Dwarfs.
Alignment: Prestige (Good)
Unlock Requirements:
These Requirements can be done in separate game plays.
Passage to the Underworld
Requirements: 200 Excavations
Cost: 50Qid (5E49)
Effect: Unlocks Prestige Quests
Note: Only needs to be bought once and do not count towards the 'Bought Upgrades' stats.
Tip: Use Titans with about 53 Qa (5e16) gems
Sturdy Bearded Man's Quest
Requirements: Play a Good Alignment
Requirements: Build 800 Inns, 7000 Buildings Owned (This Game), 10000 clicks (Total)
Cost: 10Qad (1E46), 10K Fairy Coins, 10K Elven Coins, 10K Angel Coins
Effect: Unlocks Underworld Diplomacy
Note: Only needs to be done once and do not count towards the 'Bought Upgrades' stats.
Underworld Diplomacy
Requirements: Sturdy Bearded Man's Quest
Cost: 1Qad (1E45)
Effect: Unlocks Prestige Faction Coins, Trade Treaty, Royal Exchanges and Heritage, Required each run until R3
Faction spell
Diamond Pickaxe
Effect: Increase clicking reward by 25% per Excavation and "Faction Coin Find Chance" by 200% for 12 seconds.
Spell Trophy & Upgrade
Minedwarf
Requirement: Find 30,000 Faction Coins using Diamond Pickaxe in a single game.
Effect: Increases Diamond Pickaxe bonus to "Faction Coin Find Chance" to 300%.
Cost: 100 Sxd (1e53), A1+ Free
Tier 1 Upgrades
Dwarven Trade Treaty
Cost: 3000 Dwarven Coins
Effect: Unlocks Tier 1 Upgrades
Dwarven Ale
Cost: 5 Qad (5E45)
Effect: Increase the production of all buildings by 0.8% per Inn you own.
Expert Masonry
Cost: 50 Qad (5E46)
Effect: Reduce all building cost multipliers.
Effect: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.
Mining Prodigies
Cost: 500 Qad (5E47)
Effect: Increase the production of all buildings based on the total amount of Excavations you made.
Formula: (9 * x ^ 0.9)%, where x is the number of excavations you've purchased.
Tier 2 Upgrades
Dwarven Friendship Pact
Cost: 12000 Dwarven Coins
Effect: Unlocks more Dwarven Upgrades.
Underground Citadels
Cost: 50 Qid (5E49)
Effect: Increase the production of Citadels based on the gems you own.
Formula: round(210 * log10(x)1.5)%, where x is your current number of gems.
Indestructible Treasure
Cost: 500 Qid (5E50)
Effect: Increase clicking reward based on the amount of buildings you own.
Formula: (0.5 * x ^ 0.65)%, where x is your Buildings Owned (This Game) stat.
Bearded Assistants
Cost: 5 Sxd (5E51)
Effect: Increase the production of assistants based on how long their beard is (it grows over time!).
Formula: (0.03 * x ^ 0.7)%, where x is your Playtime (This Game) stat in seconds.
Tier 3 Upgrades
Dwarven Alliance
Cost: 30000 Dwarven Coins
Effect: Unlocks more Dwarven Upgrades.
Battlehammers
Cost: 500 Sxd (5E53)
Effect: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.
Formula: (1.5 * ln(1 + x) ^ 2.5))%, where x is your Dwarven Coins Gained (This Game) stat.
Magic Resistance
Cost: 5 Spd (5E54)
Effect: Increase the production of all buildings based on mana regeneration rate.
Formula: (80 * x ^ 0.8)%, where x is your Mana per Second stat.
Overwatch
Cost: 50 Spd (5E55)
Effect: Increase the production of all buildings based on the duration of your longest spell.
Formula: (500 + 35 * x ^ 0.35), where x is the duration of your longest spell.
Dwarven Heritage
Requirements: Dwarven Champion Trophy
Cost: 75,000 Dwarven Coins
Effect: Increase the production of all buildings based on the total amount of Excavations you made.
Formula: (2 * (x ^ 0.9))%, where x is the number of excavations you've purchased.
Dwarf Research Requirements
Dwarven Forge Quest
Description: Aye again lad! Don't ye want a better place to forge yer weapons? With Enough Blacksmiths me people can help ye!
Requirement: R28 + 5000 Blacksmiths
Cost: 10 Sxg (1E184)
Effect: Unlocks Dwarven Forges.
Dwarven Forges
Upgrade Blacksmiths to Dwarven Forges, boosting their production based on mana regen and unlocking more unique perks for the building.
Requirements: Dwarven Forge Quest
Cost: 10 USxg (1E187)
Formula: (80 * x ^ 0.8)%, where x is your Mana per Second stat.
Effect: Unlocks Dwarven Unique Buildings.
Earth Core Artifact
Description: This piece of molten rock is continuously shifting its shape, responding to mysterious energy sources.
Requirements: R29 + 2750th Excavation
Effect: Unlocks The Secrets of the Underworld upgrade.
Effect: Unlocks The Secrets of the Underworld.
Secrets of the Underworld
Requirement: Prestige Unique Building, Earth Core Artifact
Cost: 100 QiSxg (1E200), 10 M (1E7) FC of each
Effect: Unlocks Researches for Dwarves and Drow and provides a bonus for individual research branches.
Note: Required once throughout the entire game play and does not count towards the bought upgrade stat.
Note: Secrets of the Underworld allows Prestige factions to benefit from RP production formula with no extra bonus.
Legacy of The Dwarven Kings
Description: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the wind.
Requirement: Find the Horn of the Kings artifact (Requires Dwarven Forges and 3250 Excavations)
Cost: 10 SxSpg (1E232), 100 M (1e8) Dwarven Coins
Effect: Adds 3 extra Dwarven research slots: 2 for Craftsmanship and 1 to the faction's facility you are playing.
Note: Required to be bought each Dwarven research run.
Unique Building
Upgraded from Blacksmiths
At R28, the Dwarven Blacksmiths building can be upgraded to a Unique Building: Dwarven Forges, which is required for some challenges and research quests.
Ascension 2 - R116+
Advanced Dwarven Heritage
Requirements: Dwarf Master trophy and 8 hours activity time (This Game) of Diamond Pickaxe.
Cost: 1 Sp (1e24) Dwarven Coins
Effect: Increase the production of all buildings based on the amount of current excavations and excavation resets. (This R).
Formula: (0.025 * (x * (1 + y)) ^ 0.65)%, where x is current excavations and y is free and ruby excavation resets this R
Note: When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.
Formula: (1 + 0.3 * level)
Note: Not available till R116
High Bastion Quest
Description: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.
Requirement: 5 free excav resets this R
Cost: 100 Vg (1e65)
Effect: Grants access to Unique Building.
Unique Building Upgrade
Requirement: High Bastion Quest
Cost: 100 Qivg (1e80)
Effect: Gives High Bastion Unique Building.
Unique Building
Effect: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.
Formula: (0.5 * x ^ 0.5), where x is clicks this Reincarnation.
Effect: Grants access to Faction Union.
Dwarven Union
Cost: 1 Sp (1e24) Dwarven coins
Effect: Grants access to Union Upgrades.
Other Effects
Proof of Order: Increase all building production based on time spent this Reincarnation.
Formula: (3.5 * x ^ 0.65), where x is time spent this Reincarnation.
Proof of Balance: Increase Mana Regeneration based on clicks made in this Reincarnation.
Formula: (1.5 * ln(1 + x) ^ 2.5), where x is amount of clicks made this Reincarnation.
Proof of Chaos: Chaotically Multiplicatively increase assistant count based on spells cast this R.
Formula: ((y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, ((sum(digit ^ y)) ^ 0.9)
Solidity
Cost: 10 Dtg (1e100)
Effect: Multiplicatively increase production bonus from Gems based on the amount of High Bastion you own.
Formula: (1.6 * x ^ 0.6), where x is High Bastion.
Stonetalking
Cost: 100 Qitg (1e110)
Effect: Increase the production of all buildings based on the highest between max mana and mana regeneration.
Formula: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.
Refined Minerals
Cost: 1 Notg (1e120)
Effect: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.
Formula: (0.03 * max(x, y, z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).
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